Planets Mag Revived: And They Have A Plan

We have a unified vision — well, mostly unified.

(I’m the handsome one. -T) (That makes me…the smart one? -G)

The Cylons have taken over the Planets Magazine. Thanks to their revolutionary Resurrection Ship technology, the venerable magazine has been brought back from the dead, and now… No, seriously: We may be back, but we’re not Cylons.
(Although…would we really know? -G) (Speak for yourself. -T)

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How To Break The New Nu Queue

NOTE: PPQ is an experimental system, still in development. Joshua has mentioned that he’s not satisfied with some aspects of it and intends to make a few changes. So this should not be considered an authoritative guide, but rather a collection of logistics tactics and stratagems that anyone can read and use. That way, we’re all facing what could otherwise be an intimidating innovation on a relatively equal footing. That’s the intent, anyway. -G


Well, it’s official: We’re using the New Nu Queue in League games as well as in some private ones, and a lot of you will have run into it by now. That doesn’t mean, however, that everyone will be equally familiar with how it works and how best to take advantage.

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The Inside Scoop: 3D and Levels

As our first project here at the revived Planets Magazine, we wanted to touch base with Joshua and get a look at some of the coming events we have to look forward to at Planets Nu. He’s agreed to let us see a little bit of what he’s got in mind for the coming months.

(The following has been condensed from a rather lengthy email chain. Just, you know, kinda imagine we’re in a comfy studio with nice cups of tea and a plate of cookies, chilling. -Editor)

Hi! I’m Gnerphk and this is Talespin. (Pretend you can see him wave. He’s waving now.) We’ve tracked down the enigmatic Joshua to ask him a few questions about Planets Nu: how we’re doing, where we’re heading, and what we’re likely to see in the future.

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