Gathering military intelligence in the game of Planets
When it comes to the most important aspects of Planets strategy, most players talk about diplomacy, tactics, and economy. These skills are certainly of great importance, but in this article, I would like to suggest there is a more important talent which underlies them all: gathering information.
With the campaign upgrade at Planets.Nu we now have about 200 different ship classes available to build. Only a few players with an elephant memory know each and every ship and can tell you about the strengths and weaknesses of this specific design. But there is another way to easily understand the different ship types. This little guide shows, what Tim Wisseman had in mind, when he designed and named the ships in Planets 3.x
The starship types Tim used are derivates from a range of ships types that have been in military use until the mid of the 20th century – and partly are until today. These ship types Continue reading →