The Cognitium War is in its final turns, with players beginning to succumb to Accelerated Fight Or Fail and the final results of the game approaching certainty. Not long ago, I sat down with the three primary members of the surviving soon-to-be victorious alliance, and we spoke a bit about the game. The substance of that discussion follows.
(Editor’s Note: As always, we’ve edited this. The substance of what was said is unchanged, but some context is always, regrettably, removed for length and readability.)
Zacha, Morgens, and Fexer, welcome to the Forum. Thanks for joining me.
The Crisium Conflict (not to be confused with Crissum Contact)
Good evening to all folks at Planets Nu! This is Gary Garishen, bringing you an exclusive sneak peek at the Crisium Conflict. Be warned: The described images are quite intense and may cause indigestion.
My team and I accessed an inquisition room in the Grand Marshall’s office (aka Discord). We witnessed the interrogation of representatives from the Eleven races. These commanders endured Klingon agonizers, Imperial carbon freezers, Spanish donkeys, and a myriad of Privateer castration tools; in the end, we gleaned important inside information about the match.
Action News apologizes that several participants did not survive initial questioning and were unable to provide answers.
Hello, good evening, and welcome to this special edition of Planets Magazine Action News. I’m Jim Chancellite, coming to you Live! from the Cognitium War!
As always in these special reports, there’s tremendous amounts of excitement here at Broadcast Center. We’re joined tonight by military expert Col. Tolliver South, late of the Federation Navy, who is able to be with us live in the studio.
Last month we hinted at a followup to our exclusive first interview with Joshua. Today, we can finally announce that the rumor is true: We’ve got solid answers on some of the most pressing questions of the day.
(Much like the first Inside Scoop, the following has been condensed from a lengthy email chain. Just imagine we’re all in a comfy studio with nice cups of tea and a plate of those shortbread cookies you can only get at this time of the year, hanging out and chilling. -Editor)
NOTE: PPQ is an experimental system, still in development. Joshua has mentioned that he’s not satisfied with some aspects of it and intends to make a few changes. So this should not be considered an authoritative guide, but rather a collection of logistics tactics and stratagems that anyone can read and use. That way, we’re all facing what could otherwise be an intimidating innovation on a relatively equal footing. That’s the intent, anyway. -G
Well, it’s official: We’re using the New Nu Queue in League games as well as in some private ones, and a lot of you will have run into it by now. That doesn’t mean, however, that everyone will be equally familiar with how it works and how best to take advantage.
This is Planets Magazine Action News, coming to you live with a special report: The Capricorn War — Conflict in Echo Cluster!
Good evening; I’m Jim Chancellite. The top story for today is a reported combat in the long-static sector, as the Robot fleet, newly awakened from years of low-power maintenance cycles, engaged a Cyborg post vessel on its rounds. Ace Reporter Pat Patterson is Continue reading →
This is Planets Magazine Action News, coming to you live with an update from the Capricorn War, deep inside the Echo Cluster. Good evening; I’m Jim Chancellite.
Tensions continued to rise in the ongoing shipbuilder’s strike here in the Echo Cluster. There’s not one but two competing standoffs on the picket lines, one in Bird space and the second deep inside Rebel territory. Coming to us live from the Hidden Rebel Base, Continue reading →