A Guide to Knowing Mostly Everything

Gathering military intelligence in the game of Planets

When it comes to the most important aspects of Planets strategy, most players talk about diplomacy, tactics, and economy. These skills are certainly of great importance, but in this article, I would like to suggest there is a more important talent which underlies them all: gathering information.

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Colonial Basics: A Primer For New Players

So you want to play the Missing Colonies of Man, eh? Well, here’s a few basic things you might want to know if you’re just starting out, and I daresay there might be a trick or two in here that even experienced commanders may have missed.

If this is your first-ever game, the Colonies are one of the best choices. They’re one of the easier races to play, and they’re very forgiving if you Continue reading

The Imperial Fleet

 

The Imperial fleet relies on carriers in various sizes, ranging from the tiny H-Ross Class to the feared Gorbie Class Battlecarrier, which is, together with the Cyborg’s Biocide Class Carrier the strongest ship in the Planets universe in terms of firepower. Imperial ships tend to be Continue reading

The Privateer Fleet

 

The Privateers prefer light and fast ships with a long range, since their main goal is to rob and steal other races’ ships instead of fighting them directly. They can do that by using their unique ship mission ‘Rob Ship’ that takes fuel and cargo from Continue reading