There is something terrifying about having a warship show up at your door on Turn 7. If you did not see it coming, your empire is in grave danger. At the very least, you will be crippled for a long time and have to beg for help from other players. This early-game maneuver is known as “The Headshot”, and – if it wasn’t obvious – the goal is to remove your head.
This tactic can be prevented by a variety of actions, but perhaps the strongest defense – or at least it is the boldest – is to axe down your neighbour’s door before they come calling. To do that, you need to know the location of your enemy’s homeworld. Here’s how:
In the Age of COVID-19, there’s only three months left for Planets Con 2020. Let’s git ‘er done!
I have survived the COVID-19 pandemic in a region of Canada called “The Maritimes”. My province has seen less than two hundred cases, but it has nonetheless been an unnerving time. Our children started school in early September and most of us have braced for the potential second wave of the virus. And so, my thoughts, naturally, have turned (pun intended) to Planets Con 2020. (You were thinking that too, eh?) In these uncertain times, how will our beloved con look? Pre-recorded videos? Hosted broadcast a la brilliance de Griffin? Zoom video chats? Heck, I’d go for a beer and text chat!
The Cylons have taken over the Planets Magazine. Thanks to their revolutionary Resurrection Ship technology, the venerable magazine has been brought back from the dead, and now… No, seriously: We may be back, but we’re not Cylons. (Although…would we really know? -G) (Speak for yourself. -T)
At the PlanetsCon 2015 in Leiden, Netherlands the first Turn of the Year Awards were held. Many turns in four categories were handed in from all over the world, nominated by the PlanetsMagazine Crew and presented to the PlanetsCon participants who then discussed and voted democratically for each winner. A big ‘Thank you!’ goes out to all Continue reading →
In Planets you can choose between 11 Races that are inspired by well-known Sci-Fi civilizations. Each race has its unique character and abilities and all need to be played differently on their way to victory. Some of the races in the Planets universe rather Continue reading →
So you want to play the Missing Colonies of Man, eh? Well, here’s a few basic things you might want to know if you’re just starting out, and I daresay there might be a trick or two in here that even experienced commanders may have missed.
If this is your first-ever game, the Colonies are one of the best choices. They’re one of the easier races to play, and they’re very forgiving if you Continue reading →