Fiddling with Feds

Many VGA Planets players say the Feds are for beginners — toss out some torps and attack. Sure, you could do that and maybe survive, but victories with the Solar Federation are, in fact, a complicated matter.

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Threat Assessment: The Solar Federation

This is the eleventh in a series of anonymous reports that mysteriously appeared on the Editor’s desk. These redacted versions were approved by the Senate for immediate publication, to be read by commanders of each respective race so they can review their own vulnerabilities in the face of the unknown external threat that commissioned the studies. In this dispatch we focus on that faction known as the Solar Federation: its strengths, its weaknesses, and how best to defeat it in battle.

Overview

Ease Of Command: Veteran
Difficulty To Defeat: Hard
Playstyle: Detailed

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First Turns: The Solar Federation

Most wars are won or lost long before the fighting starts. This series concentrates only on those critical few turns leading up to the Ship Limit as a key to achieving long-term goals necessary for victory.

Overview:

The Solar Federation fields a wide variety of top-end battleships, battlecruisers, and utility vessels. They lack a heavy carrier, but their diplomatic advantages, broad ship list, and above all crew combat bonus more than make up for this.

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An Old Scroll – Playing the Federation in VGA Planets

The Old Scrolls Series from Donovan’s Super Site:
Please note that some data may refer to earlier game versions. Although game and strategies have advanced since the writing of this guide, the provided information is more than useful for an inspired gameplay and a good base to start from. Enjoy!

Written by: Arend Wellmann in 1997

Playing the Federation in VGA Planets

ver 1.5: I’ve wrote a bit more in all the sections since Ver. 1.3. Also I’ve added a some Continue reading

An Old Scroll – Feds

The Old Scrolls Series from Donovan’s Super Site:
Please note that some data may refer to earlier game versions. Although game and strategies have advanced since the writing of this guide, the provided information is more than useful for an inspired gameplay and a good base to start from. Enjoy!

Written by: Rufus Aurand Continue reading

An Old Scroll – The Federation Player in VGA Planets

The Old Scrolls Series from Donovan’s Super Site:
Please note that some data may refer to earlier game versions. Although game and strategies have advanced since the writing of this guide, the provided information is more than useful for an inspired gameplay and a good base to start from. Enjoy!

Written by: Mike Haslam

The Federation Player in VGA Planets

I am a fairly new player to VGA planets, and I am still surviving in my first (a beginners) game as the Federation player (due more to luck and good allies than my planning, I’m thinking <g>). I have heard and read a lot about the weaknesses and disadvantages of the Federation race as a position, and I must admit, a lot of them are true. But I would Continue reading

An Old Scroll – Ed’s Guide to the Federation

The Old Scrolls Series from Donovan’s Super Site:
Please note that some data may refer to earlier game versions. Although game and strategies have advanced since the writing of this guide, the provided information is more than useful for an inspired gameplay and a good base to start from. Enjoy!

Written by: Ed Robinson

Introduction
I have been playing the Federation for as long as I have been playing VGA Planets. In that time, I have played the Federation quite a lot. I feel maybe this gives me some insight into how to play them a little better, but hope this guide will help some of the Continue reading

An Old Scroll – The Imperial Federation

The Old Scrolls Series from Donovan’s Super Site:
Please note that some data may refer to earlier game versions. Although game and strategies have advanced since the writing of this guide, the provided information is more than useful for an inspired gameplay and a good base to start from. Enjoy!

Written by: WarriorSol

 The Imperial Federation

  • Part I – Abilities, Ships, Weapons
  • Part II – Tactics & Strategy

After reading countless articles on strategy and tactics for VGA Planets, I’ve noticed that one race that gets little attention and even less in the way of proven tactics is the Solar Federation (affectionately known as the Feds). Since I’ve had Continue reading

An Old Scroll – The Solar Federation

The Old Scrolls Series from Donovan’s Super Site:
Please note that some data may refer to earlier game versions. Although game and strategies have advanced since the writing of this guide, the provided information is more than useful for an inspired gameplay and a good base to start from. Enjoy!

Written by: Conrad Lesnewski

The Solar Federation

There exists a rather vocal group of players in the VGAP community who swear that the Feds are THE race to play. Let me make it clear from the start, that I am not one of these players. I’ll take the Lizards over the Feds any day of the week and twice on Sundays, but that’s a story for another time. Today we’re here to discuss getting the Continue reading

An Old Scroll – The Federation: A Guide

The Old Scrolls Series from Donovan’s Super Site:
Please note that some data may refer to earlier game versions. Although game and strategies have advanced since the writing of this guide, the provided information is more than useful for an inspired gameplay and a good base to start from. Enjoy!

Written by: Donovan in 2001

1. Introduction

The Federation, better known as ‘the Feds’, are based on the United Federation of Planets as found in the Star Trek series and movies. They have a very nice all-round Continue reading