Founder’s Landing, Day One, 0115.

Old House, Dust, Must, Distant Thunder

“I see; that’s fair enough. Very well; another fifty thousand added to the initial deposit, available immediately.”

Quick decision; no consulting anyone. That meant he was my principal; either that or he was a person so highly trusted it made no difference. More importantly, he wasn’t government. No bureaucrat ever forks over money without whining.

We fenced a bit more for the look of the thing, then shook hands. I took the case and went out the way I came.

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Founder’s Landing, Day One, Midnight.

Decaying Mansion, Dying Firelight

There was a light in a ground-floor study, the flicker of a fireplace. Solid construction; the floors didn’t squeak and the door opened silently. My employer didn’t look up from the papers he was studying at an old-fashioned desk; I decided not to bother him. I went over and sat in a comfortable-looking chair, trying to look like I’d been there all along. I gently cleared my throat.

The effect was all I could have hoped for. His eyes bugged as he stared at me. “H-how–?!” he gasped.

In my line of work, it’s all about making a good first impression.

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Founder’s Landing, Day Zero, 2300.

Side Streets, Distant Thunder

“Unhand her, you brutes! I’ll have you know, that is no way to treat a lady!”

I knew that accent from my Militia days — a Confederate! This was about to get political — and no place for the likes of me. Carmody was still distracted with his capture; trouble getting the cuffs on, looked like. I didn’t stick around to watch.

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Quilted or Two-ply?

PLANETS LOGISTICS – POINT A TO B

My brother-in-law is a Lieutenant Colonel in the Canadian Armed Forces. When a disaster (natural or otherwise) occurs in the world, Canada sends aid; and so, my brother-in-law is often among the first on the ground. He specializes in fuel calculations, equipment distribution, and the surveying of travel routes. It is likely that he choses which type of toilet paper is required for each situation, but in the end, it is all logistics and one of the most crucial positions in the military.

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Founder’s Landing, Day Zero, 2225.

Dank Alley, Stench Of Urine And Dead Cat

He could move fast for a fat man. He was halfway down the block and turning into an alley behind the place before I got up to speed. I dug in and went after him.

This was getting interesting. On the one hand, I was about to learn something that might be useful, and maybe do a cop a favor. On the other, I was gonna be really late for my appointment.

Oh, well.

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Founder’s Landing, Day Zero, 2210.

Dark side street, taste of rain in the air

“Clever how you handled that redcap, shamus. Nearly fooled me. Or are you back in the Militia now?”

Ahhh, Hell. I knew that voice — and he knew me, more’s the pity. Still, it’s like they say: The jig isn’t up until you’ve stopped dancing. I turned and looked at the man in the shadows.

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Founder’s Landing, Day Zero, 2200.

Dark Night, Not Stormy. Yet.

It was a dark night in Founder’s Landing, capital city of the Republic back in the olden days when there actually was a Republic. Now it was just another population center, the hulks of decaying and long-unused civic architecture bulking vaguely in the gloom.

At night it was always dark, here on the edge of the nebula known as the Lesser Ephebian Cloud. Only four stars near enough to be visible in the galactic murk and no moon to speak of, just a space station. Most people didn’t care, though; what with the curfew in place, no respectable Citizen would be out on the streets at this hour anyway. Not that I was all that respectable, but with my hat on I could pass — in a dim light.

Convenient, that.

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The Inside Scoop: Leagues And Championships

Last month we hinted at a followup to our exclusive first interview with Joshua. Today, we can finally announce that the rumor is true: We’ve got solid answers on some of the most pressing questions of the day.


(Much like the first Inside Scoop, the following has been condensed from a lengthy email chain. Just imagine we’re all in a comfy studio with nice cups of tea and a plate of those shortbread cookies you can only get at this time of the year, hanging out and chilling. -Editor)

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A Guide to Knowing Mostly Everything

Gathering military intelligence in the game of Planets

When it comes to the most important aspects of Planets strategy, most players talk about diplomacy, tactics, and economy. These skills are certainly of great importance, but in this article, I would like to suggest there is a more important talent which underlies them all: gathering information.

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Here’s Johnny! – Shining the Light on Enemy Homeworlds

Be proactive

There is something terrifying about having a warship show up at your door on Turn 7. If you did not see it coming, your empire is in grave danger. At the very least, you will be crippled for a long time and have to beg for help from other players. This early-game maneuver is known as “The Headshot”, and – if it wasn’t obvious – the goal is to remove your head.

This tactic can be prevented by a variety of actions, but perhaps the strongest defense – or at least it is the boldest – is to axe down your neighbour’s door before they come calling. To do that, you need to know the location of your enemy’s homeworld. Here’s how:

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