Insights In Sight – Dossier A9-900P

Target: LIZARD CLASS CRUISER VS SAURIAN CLASS LIGHT CRUISER

  • RACE: The Lizard Alliance
  • HULL: Mass 160, Fuel 330, Cargo 290, Crew 430, Tech Level 4
  • HULL COST: MC 190, Dur 42, Tri 81, Moly 30, Tech Level Upgrades 600 MCs
  • ARMAMENT:  2 Engines, 4 Beams, 3 Launchers
  • SHIP ABILITIES: Cloak
  • RACIAL ENHANCEMENTS: Loki Immunity, HISSSSS!, 30X Ground Combat, Lizard Crew Bonus
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A Modest Proposal: The Hull Penalty

When the revised queue system was first released as an alternative to the Classic ship build process, it met with some opposition. Today, it is being systematically replaced by the new Planetary Production Queue with its random build options.

And yet, at least in my opinion, the original objections have yet to receive even a satisfactory hearing, and they certainly haven’t been addressed. Sure, anyone who objects to the new system can go back to play Classic if they want — but that’s no answer; some of the advances since 1991 haven’t been all bad. And it’s no use saying you can pick and choose in Custom games unless you and ten of your closest friends all agree on exactly which new options you like.

So let’s take a moment and review one example: the Hull Penalty.

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The Inside Scoop: April Fools

Our last Scoop article shared all the details about Leagues and Championships. Now the Cognitum War is underway, we can turn our attention back to the future. We at Planets Magazine are pleased to bring you an announcement: Nu’s got new features and ships coming your way. Moreover, Planet.nu’s usually inscrutable leader, Joshua, is here to tell us all about it.

NOTE: We’re told the art is preliminary, and it may not come in by release time, so TS has given us a filler picture or two.  Contrary to appearances, no alcohol was used writing this article. -G


(As is always the case with Inside Scoop, the following has been condensed from a lengthy email chain. Just imagine we’re all in a comfy studio with nice cups of tea and an Easter wedge of Mom-Mom Bessie’s Coconut Molasses Pie. – Editor)

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Addressing Torpedo Balance – Part 1: “Normalize MC costs”

Opinion

In my last article, I described the new torpedo changes and demonstrated the relative inequality of torpedo stats in VGA Planets. In this article, I will discuss what planets could (and arguably should) look like in terms of an ideal distribution of stats. I will follow up with some concrete suggestions on how to make this possible. In doing so, I will try not to change the flavour of the game.

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Interview With A Dogfighter

Dogfights 2021 Tournament – Starts March 1st! Sign up now!

Dogfights is a semi-blitz style tournament: 8 players on a 60-planet map = deadly close-quarters space combat

In sectors far far away, commanders fight galactic space wars, League is underway at Planets.nu, and a fresh era of Faction Wars spurs competition. Amidst these bloody conflicts, Dogfighters play a major role. While the Dogfights tournament was born in 2019, its current popularity earns it a position in the Nu League lineup.

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