Our admins are busily engaged in their perpetual process of purging old text posts, and in consequence ancient news items keep coming to the fore to delight us oldsters with our reminiscences and confuse the living hell out of everyone else.
Many VGA Planets players say the Feds are for beginners — toss out some torps and attack. Sure, you could do that and maybe survive, but victories with the Solar Federation are, in fact, a complicated matter.
NOTE: For the fun of it, we’ve brought in a new guest writer this week: ChatGPT! This article was written by a chatbot following several hours of laborious training, and is based entirely on extant game documentation. Readers, how does it compare?
Race balance is a crucial aspect of any strategy game, including the popular game of Planets. In Planets, players can choose from eleven distinct races, each with its own set of advantages and characteristics. Achieving race balance is essential to ensure a fair and engaging gameplay experience for all participants. In this article, we will delve into the race balance in Planets, examining the strengths and weaknesses of each race and exploring the implications for gameplay dynamics.
Studying at Oxford University makes you realise you should stop being a brat and have some respect for elders, tradition, and all that came before you. Suffering through blitz matches at Planets.nu makes you wish there was a commonly-agreed-upon set of guidelines which encourages players to be honourable and polite.
Preface: We are the loyalist press. The Planets Magazine is the fanzine for Planets, and people don’t play Planets much outside the Planets Nu website. If the site goes away, we probably go away too. For us to take a strong position against Nu policy is unusual. We did so with the initial League design, and, with regret, we’re doing so again now.
Remember Westerns? Back in the 50s, you could tell the good guys from the bad ones because the good guys wore big white hats. The Lone Ranger had a mask on, but you could tell he was a good guy because of his hat, which was bigger and whiter than anyone else’s. Tonto (Spanish for “stupid”, and don’t think we missed that) never wore a hat. Obviously, he was only good because the Lone Ranger was with him.
If you’re like me, when you first looked at the Federation’s “Enhanced Recycle” advantage, you thought, “what possible value could that be?” It looked like another useless campaign advantage that was not worth having. But I’m here to tell you that Enhanced Recycle (ER) is very powerful and cheap to equip, costing only 15 fleet points.
Eleven times a dead man, two times a slave, and only once a survivor fighting to a bitter end — why would Bots do so poorly in the championships? Maybe it is how they set their feet in the starting blocks.
On behalf of management, we’re proud to announce that the recent Hydra takeover of the Planets Magazine has been defeated at last. Gnerphk and Talespin have been freed from their imprisonment and their villainous dopplegangers have been caught and securely imprisoned, thanks to the heroic efforts of Captain America.
We now return you to your regularly scheduled opportunity to give us money, already in progress.
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