(The following is a rebuttal to “Seeing Purple and Red“, by Talespin. The opinion is that of the author, and does not necessarily reflect that of the Planets Magazine as a whole.)
Hands Off My Minefields, Dammit!
My esteemed colleague has raised several points in his article, and it’s true that there are factors that need addressing. The prevalence of short-form Planets games alongside the rise of the new PPQ system (which I’ve referred to as the New Nu Queue, to spare confusion) certainly creates new questions of balance and game flow. Steady advances under solid logistics and impeccable defenses are no longer tenable in non-Classic, non-Standard scenarios.
Last month we hinted at a followup to our exclusive first interview with Joshua. Today, we can finally announce that the rumor is true: We’ve got solid answers on some of the most pressing questions of the day.
(Much like the first Inside Scoop, the following has been condensed from a lengthy email chain. Just imagine we’re all in a comfy studio with nice cups of tea and a plate of those shortbread cookies you can only get at this time of the year, hanging out and chilling. -Editor)
NOTE: PPQ is an experimental system, still in development. Joshua has mentioned that he’s not satisfied with some aspects of it and intends to make a few changes. So this should not be considered an authoritative guide, but rather a collection of logistics tactics and stratagems that anyone can read and use. That way, we’re all facing what could otherwise be an intimidating innovation on a relatively equal footing. That’s the intent, anyway. -G
Well, it’s official: We’re using the New Nu Queue in League games as well as in some private ones, and a lot of you will have run into it by now. That doesn’t mean, however, that everyone will be equally familiar with how it works and how best to take advantage.
Like the title says, this is NOT official; it’s NOT a statement from Joshua; it’s NOT authoritative. Instead, it’s our best educated guess based on what we know for certain. Be assured, this article will be modified in order to keep it current with any changes or discoveries, and from time to time it may be taken down or reposted.
The Intent: The roll-out will not be immediate; instead, there will first be test games and Continue reading →
Look, we all know this subject is going to take place in the comments and dominate the Nu’s feed. Since no amount of discouragement is apt to eliminate this speculation — and, more to the point, since this speculation is absolutely essential to the process of creating future strategies and production tactics for use in the new system, Continue reading →