Colonial Basics: A Primer For New Players

So you want to play the Missing Colonies of Man, eh? Well, here’s a few basic things you might want to know if you’re just starting out, and I daresay there might be a trick or two in here that even experienced commanders may have missed.

If this is your first-ever game, the Colonies are one of the best choices. They’re one of the easier races to play, and they’re very forgiving if you Continue reading

What Race Should I Play? (Short Attention Span Edition)

Look — the game’s complicated enough, right? So don’t waste so much time reading about it; pick one and play already. Yeah, you’re gonna spend the next six months getting your ass handed to you, but so what? If you wanted easy, you’d be back on Facebook playing Farmville. Continue reading

What Race Should I Play?

There are a ton of articles on ways to build a proper economy, what to do about cloakers and Ion Storms, battle tactics, and a thousand other details. But if you’re new at the game and all that seems too complicated… well, that’s because it is, at least for right now. To start you off, this might be a better question to ask: Which race should I play? Continue reading

Improved Desert Habitation

(written by Bondservant)

Improved Desert Habitation – Make It Your First Nu Campaign Advantage Purchase

Improved Desert Habitation: “Crystalline colonists grow even faster on hot worlds (2.5X faster on 100 degree planets), but slower on cool worlds.”

So you have decided to take command of the Crystal Confederation in a Nu Planets Campaign game. And you can enter the galaxy using a total of 500 points. Should you Continue reading

An Old Scroll – The Art of Diplomacy

The Old Scrolls Series from Donovan’s Super Site:

Please note that some data may refer to earlier game versions or different host settings. Although game and strategies have advanced since the writing of this guide, the provided information is more than useful for an inspired gameplay and a good base to start from. Enjoy!

Written by: Emperor Bondservant in the Early 1990s

The Art of Diplomacy

VGA-Planets comes the closest I know to simulating what it would be like to be a commander in a full-scale war — especially considering the impact of having ten other Continue reading

An Old Scroll – Crystals 101

The Old Scrolls Series from Donovan’s Super Site:

Please note that some data may refer to earlier game versions or different host settings. Although game and strategies have advanced since the writing of this guide, the provided information is more than useful for an inspired gameplay and a good base to start from. Enjoy!

Written by: Bondservant

Crystals 101

Crystalline — A Winning Race For the Patient Commander

So what is the big deal? The Crystals do not have the big ships. They can’t build fighters. They can’t ground assault. And they can’t clone. In fact, they can’t do a lot of Continue reading

Absolution Gap: Frequently Asked Questions about Glory Devices

(Composed and with appendices by Anaconda; proofreading by Thin and Gnerphk)

1.1 INTRODUCTION

To save time for those who are not interested in meta, the introduction can be found in the end at the appendix.

1.2 HOW TO APPLY THIS GUIDE

This guide is meant for vanilla Planets NU, but can – possibly – also apply to TimHOST or other host programs. Planets NU campaign features, however, Continue reading

An Old Scroll – So, you wanna be a Privateer?

The Old Scrolls Series from Donovan’s Super Site:

Please note that some data may refer to earlier game versions or different host settings. Although game and strategies have advanced since the writing of this guide, the provided information is more than useful for an inspired gameplay and a good base to start from. Enjoy!

Written by: Mark Wilmot

So, you wanna be a Privateer?

Part I: Introduction
So you wanna be a Privateer, eh? Wanna streak across the galaxy – yet like a shadow dancing from star to star? Wanna strike fear into the hearts of your enemies – siphoning Continue reading

An Old Scroll – Attacking with the Privateers

The Old Scrolls Series from Donovan’s Super Site:

Please note that some data may refer to earlier game versions or different host settings. Although game and strategies have advanced since the writing of this guide, the provided information is more than useful for an inspired gameplay and a good base to start from. Enjoy!

Written by: Jan ‘Sirius’ Klingele in 1997

Attacking with the Privateers

It is well known, that our beloved Orion Space Traders (or Pirates as some people call them falsely … see “The Origin of the Privateers” by Jan Klingele) are a race who has a difficult time if they have to confront an enemy in an open large scale battle. Unless Continue reading

An Old Scroll – The Privateer Treasury

The Old Scrolls Series from Donovan’s Super Site:

Please note that some data may refer to earlier game versions or different host settings. Although game and strategies have advanced since the writing of this guide, the provided information is more than useful for an inspired gameplay and a good base to start from. Enjoy!

Collected and edited by: Mark Wilmot in 1997

The Privateer Treasury

Intro:

As a long time Privateer fan I’ve made a habit of saving interesting Privateer related posts in my wandering thru cyberspace. I am presently working on a Privateer’s Logbook which will incorporate many of these ideas as well as my own experiences Continue reading