The Slow Lane to Horwasp Victory

“Walk on road. Walk right side, safe. Walk left side, safe. Walk middle, sooner or later, get squish, just like grape.”

Mr. Miyagi

There are two ways to win as the Horwasp: the fast lane and the slow lane.

The fast lane is when your opponents are inept players. An inept player is one who hasn’t read my SIR MF article and/or is not able to build 20-30 tech 10 war ships prior to the ship limit.

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Commander Koski’s Anti-Horwasp Guide (aka SIR MF)

The Horwasps arrived in the Echo Cluster years ago, yet no proper guides about fighting against them were available — until now. The outcome is clear in games: Either the players fear the Horwasp too much and let them grow too strong, or they charge toward them recklessly, losing ships in vain.

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Strategic Diplomatic Positioning

(written by Commander Koski)

I think we all have played many kinds of war and strategy games. In all of them you try to position your units in a beneficial manner, to hold the high ground, so you have better odds to defeat your opponents.

By “strategic diplomacy” I mean the planned effort to position yourself in your game with Continue reading