(Archived content — by SpaceSquad)
The following is the Classic Nu Host Order:
- Update of clientside-actions:
- – own cargotransfers
- – planetary structures built
- – starbases built
- – jettison from ships
- – lock towbeam
- Cloak
- Meteor shower
- Sensor sweep & bioscan
- Loki first decloak
- Cloak fail
- Superspy deluxe (Fcode change)
- Minefield fcodes established
- Lady Royale generates MCs
- Most Mission 9, in order of ID:
- -Rob
- -Hiss
- -Build fighters (incl. ‘lfm’)
- -Repair Self (Borg)
- -Dark sense
- Cargo drop (ship to planet – by ID)
- – including Imperial Assault
- – including Ground Combat
- Transfers (ship to foreign ship)
- Beam transfer fcodes (by ID)
- – including give ships (gsX)
- Planets beam up money (“bum”)
- Gather missions
- Alchemy
- Command Ships Move Towing – CAMPAIGN
- Command Ships Move Normal – CAMPAIGN
- Lay mines (including starbases – CAMPAIGN)
- Lay web mines (including starbases – CAMPAIGN)
- Ion storms:
- -move
- -join
- -decloak ships
- -damage ships
- -drag ships
- -new storms formed
- -affect minefields
- Mine sweep/scoop (including starbases – CAMPAIGN)
- Mine decay
- Mines destroy mines
- New minefield fcodes established
- Web drain
- Starbases fix or recycle ships
- First build new ships
- Clone ships
- Super refit
- Force a surrender at starbase
- Mass check, repair & mkt
- Towing ships move
- – check for impact with debris disks and star clusters
- Cobol Ramscoop makes fuel
- Warpwell calculation
- Star cluster radiation kills crew/colonists for moving ships
- Most ships move (Incl. HYP)
- – check for impact with debris disks and star clusters
- Cobol Ramscoop makes fuel
- Warpwell calculation
- Star cluster radiation kills crew/colonists for moving ships
- Intercepting ships move
- – check for impact with debris disks and star clusters
- Cobol Ramscoop makes fuel
- Warpwell calculation
- Star cluster radiation kills crew/colonists for moving ships
- Star cluster radiation kills crew/colonists for non-moving ships
- Glory device ships detonate
- Firecloud chunnel
- Loki second decloak
- Starbase Primary Orders – Refuel, Max Defense, Unload all Freighters, Load Torps onto Ships, Repair Base + Send Money, Receive Money (CAMPAIGN)
- Starbases build ‘free’ fighters
- Starbases dump parts (dmp)
- Mass check, repair & mkt
- New natives appear
- Colonise ships
- Energy Defense Fields Activate (burn 50 fuel) – CAMPAIGN
- (Depreciated: Loki third decloak)
- Glory device ships detonate
- Mass check, repair & mkt
- Ship vs. ship combat
- Borg gather debris
- Gorbie Destroy Planet – CAMPAIGN
- Mass check, repair & mkt
- Ship vs. planet/base combat
- Minefield fcodes established
- Terraforming
- Structure decay
- Fascists Pillage planets
- Rebel Ground Attack
- Happiness change computed
- Supplies produced (inc Bovinoids)
- Enlighten – CAMPAIGN
- Taxes produce MCs (if HP > 30)
- Borg assimilate natives
- Population growth (if HP > 69)
- Overpopulation dies/eats supplies
- Amorphous worms eat clans
- Riots
- Civil wars
- Ore Condensing – CAMPAIGN
- Mines produce minerals
- Trans-uranium mutation
- Second ship build
- Mass check, repair & mkt
- Autobuild to Targets
- Scan (Superspy / Explore)
- Scan for Ships
- Scan for Planets (Explore Map and Nebulas)
- Share ally information
- Make score log include Priority Build Points
- Send Player to Player Messages
- Check for Winner