Quilted or Two-ply?

PLANETS LOGISTICS – POINT A TO B

My brother-in-law is a Lieutenant Colonel in the Canadian Armed Forces. When a disaster (natural or otherwise) occurs in the world, Canada sends aid; and so, my brother-in-law is often among the first on the ground. He specializes in fuel calculations, equipment distribution, and the surveying of travel routes. It is likely that he choses which type of toilet paper is required for each situation, but in the end, it is all logistics and one of the most crucial positions in the military.

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Here’s Johnny! – Shining the Light on Enemy Homeworlds

Be proactive

There is something terrifying about having a warship show up at your door on Turn 7. If you did not see it coming, your empire is in grave danger. At the very least, you will be crippled for a long time and have to beg for help from other players. This early-game maneuver is known as “The Headshot”, and – if it wasn’t obvious – the goal is to remove your head.

This tactic can be prevented by a variety of actions, but perhaps the strongest defense – or at least it is the boldest – is to axe down your neighbour’s door before they come calling. To do that, you need to know the location of your enemy’s homeworld. Here’s how:

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Shiplist – Strong to Weak

(Comment on the data collection and sorting method at the end of the table.)

Starships in order of their firepower, with all ships being equipped with maximum weaponry and fighting for their original race. All ships marked with an asterisk * are only available in campaign games.
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Minehits and Glory Devices – Ships that will be destroyed

Frequently asked questions about Glory Devices – APPENDIX 3:
(originally compiled by Anaconda)

The following list contains all Planets starships that will be destroyed by a single Glory Device or a Minehit. All ships marked with an asterisk * are only available in Campaign Games. All other ships in the Planets shiplist will either survive a single minehit or Glory Device detonation or even will be able to repair themselves instantly using supplies.

Destroyed – Ships that will be destroyed by minehits or Glory Devices. Continue reading

Minehits and Glory Devices – Ships that can repair themselves

Frequently asked questions about Glory Devices – APPENDIX 5:
(originally compiled by Anaconda)

The following list contains all Planets starships that are able to repair themselves instantly using supplies to compensate at least one Glory Device or Minehit. All ships marked with an asterisk * are only available in Campaign Games.
Please note that these figures require supplies in sufficient numbers on board; some ships will be limited in their fighting abilities due to ammunition shortages if the required supplies for repair are loaded. All other ships in the Planets shiplist will either be destroyed when striking a mine or will require other means to be repaired.

 Ships that can repair themselves instantly using supplies:

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