The Inside Scoop: April Fools

Our last Scoop article shared all the details about Leagues and Championships. Now the Cognitum War is underway, we can turn our attention back to the future. We at Planets Magazine are pleased to bring you an announcement: Nu’s got new features and ships coming your way. Moreover, Planet.nu’s usually inscrutable leader, Joshua, is here to tell us all about it.

NOTE: We’re told the art is preliminary, and it may not come in by release time, so TS has given us a filler picture or two.  Contrary to appearances, no alcohol was used writing this article. -G


(As is always the case with Inside Scoop, the following has been condensed from a lengthy email chain. Just imagine we’re all in a comfy studio with nice cups of tea and an Easter wedge of Mom-Mom Bessie’s Coconut Molasses Pie. – Editor)

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Turn of the Year – The Results

 

At the PlanetsCon 2015 in Leiden, Netherlands the first Turn of the Year Awards were held. Many turns in four categories were handed in from all over the world, nominated by the PlanetsMagazine Crew and presented to the PlanetsCon participants who then discussed and voted democratically for each winner. A big ‘Thank you!’ goes out to all Continue reading

Colonial Basics: A Primer For New Players

So you want to play the Missing Colonies of Man, eh? Well, here’s a few basic things you might want to know if you’re just starting out, and I daresay there might be a trick or two in here that even experienced commanders may have missed.

If this is your first-ever game, the Colonies are one of the best choices. They’re one of the easier races to play, and they’re very forgiving if you Continue reading

The Imperial Fleet

 

The Imperial fleet relies on carriers in various sizes, ranging from the tiny H-Ross Class to the feared Gorbie Class Battlecarrier, which is, together with the Cyborg’s Biocide Class Carrier the strongest ship in the Planets universe in terms of firepower. Imperial ships tend to be Continue reading