Navigating The Queue

DISCLAIMER: This document will not guarantee wins and it is not a technical manual for the queues; however, it will give you a baseline for managing your empire under the umbrella of each system. Launch your galley here; adjust your heading for the stars.

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Which Queue?

Not the one from Star Trek.

How to Find Build Queue Information in the Host Settings

When you start a game at Planets.Nu, you need to know how to identify which build queue is active. Sometimes you are given the information, sometimes not. In this article, you will find instructions on how to find these details.

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A Modest Proposal: The Hull Penalty

When the revised queue system was first released as an alternative to the Classic ship build process, it met with some opposition. Today, it is being systematically replaced by the new Planetary Production Queue with its random build options.

And yet, at least in my opinion, the original objections have yet to receive even a satisfactory hearing, and they certainly haven’t been addressed. Sure, anyone who objects to the new system can go back to play Classic if they want — but that’s no answer; some of the advances since 1991 haven’t been all bad. And it’s no use saying you can pick and choose in Custom games unless you and ten of your closest friends all agree on exactly which new options you like.

So let’s take a moment and review one example: the Hull Penalty.

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The Inside Scoop: Leagues And Championships

Last month we hinted at a followup to our exclusive first interview with Joshua. Today, we can finally announce that the rumor is true: We’ve got solid answers on some of the most pressing questions of the day.


(Much like the first Inside Scoop, the following has been condensed from a lengthy email chain. Just imagine we’re all in a comfy studio with nice cups of tea and a plate of those shortbread cookies you can only get at this time of the year, hanging out and chilling. -Editor)

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