An Old Scroll – Hawkeye’s Guide to the Birdmen

The Old Scrolls Series from Donovan’s Super Site:

Please note that some data may refer to earlier game versions or different host settings. Although game and strategies have advanced since the writing of this guide, the provided information is more than useful for an inspired gameplay and a good base to start from. Enjoy!

Written by: Hawkeye

Hawkeye’s Guide to the Birdmen

The Birdmen

A number of guides have already been written on the Birdmen, with some of them giving out some excellent advice to new players. If you’re looking for a powerhouse race that takes out anything in its path, or you’re just playing in your first few games, Continue reading

An Old Scroll – DJ’s Birdmen Guide

The Old Scrolls Series from Donovan’s Super Site:

Please note that some data may refer to earlier game versions or different host settings. Although game and strategies have advanced since the writing of this guide, the provided information is more than useful for an inspired gameplay and a good base to start from. Enjoy!

Written by: DJ in 1998

DJ’s Birdmen Guide

Let’s get it straight from the start – the Birdmen are a good race to play. For the beginner they are easy to play while the more experienced can take the Birdies on to Continue reading

An Old Scroll – The Birdmen: Not Just Sneaking Around

The Old Scrolls Series from Donovan’s Super Site:
Please note that some data may refer to earlier game versions. Although game and strategies have advanced since the writing of this guide, the provided information is more than useful for an inspired gameplay and a good base to start from. Enjoy!

Written by: Shaun ‘Noysh’ Gilroy

The Birdmen: Not Just Sneaking Around

Introduction
It was a dark day for the Crystalline Confederation. The truce was broken and war was upon them at the worst possible moment in their race’s known history. Three spectral vessels had appeared in orbit around their HomeWorld. Although the unchristened Continue reading

An Old Scroll – The Birdmen Chunnel

The Old Scrolls Series from Donovan’s Super Site:
Please note that some data may refer to earlier game versions. Although game and strategies have advanced since the writing of this guide, the provided information is more than useful for an inspired gameplay and a good base to start from. Enjoy!

Written by: Timo Kreike

The Birdmen Chunnel

You’re playing the Birdmen, and you’re fighting against the Borg (or in general against a race with FireClouds). The ‘Birdmen Chunnel’ describes a way to chunnel your fleet Continue reading

An Old Scroll – The Birdmen Guide to the Galaxy

The Old Scrolls Series from Donovan’s Super Site:
Please note that some data may refer to earlier game versions. Although game and strategies have advanced since the writing of this guide, the provided information is more than useful for an inspired gameplay and a good base to start from. Enjoy!

Written by: Timo Kreike and the council of twelve in 1998

The Birdmen Guide to the Galaxy

0. Introduction
1. The Birdmen: an Analysis
1.1 Strong points
1.2 Weak Points
1.3 How to overcome your weak points Continue reading

An Old Scroll – A Bird In The Hand Is Worth

The Old Scrolls Series from Donovan’s Super Site:
Please note that some data may refer to earlier game versions. Although game and strategies have advanced since the writing of this guide, the provided information is more than useful for an inspired gameplay and a good base to start from. Enjoy!

Written by: Conrad Lesnewski

A Bird In The Hand Is Worth

In this, the third installment of “The Races of VGAP,” we’ll examine those masters of cloaking, The Birdmen. If you’re hoping to find playing tips that will turn the Birds into a powerhouse race capable of running roughshod over your opponents, I’m afraid you’re going to be disappointed. The Birdmen, in my humble opinion, have a firm hold on the Continue reading

The Old Scrolls – The Lizards Guide to the Echo Cluster

The Old Scrolls Series from Donovan’s Super Site:
Please note that some data may refer to earlier game versions. Although game and strategies have advanced since the writing of this guide, the provided information is more than useful for an inspired gameplay and a good base to start from. Enjoy!

Written by: Sean Kimball in 1999

Introduction
This guide was written in the very early days of VGA Planets race guides, in the days when one had to search through every article in alt.games.vga-planets to get some help. Within a period of 6 months, a guide for every race had suddenly sprung up. So far this is the only real Lizard guide. It’s certainly not the best race Continue reading

An Old Scroll – Playing the Federation in VGA Planets

The Old Scrolls Series from Donovan’s Super Site:
Please note that some data may refer to earlier game versions. Although game and strategies have advanced since the writing of this guide, the provided information is more than useful for an inspired gameplay and a good base to start from. Enjoy!

Written by: Arend Wellmann in 1997

Playing the Federation in VGA Planets

ver 1.5: I’ve wrote a bit more in all the sections since Ver. 1.3. Also I’ve added a some Continue reading

An Old Scroll – The Federation Player in VGA Planets

The Old Scrolls Series from Donovan’s Super Site:
Please note that some data may refer to earlier game versions. Although game and strategies have advanced since the writing of this guide, the provided information is more than useful for an inspired gameplay and a good base to start from. Enjoy!

Written by: Mike Haslam

The Federation Player in VGA Planets

I am a fairly new player to VGA planets, and I am still surviving in my first (a beginners) game as the Federation player (due more to luck and good allies than my planning, I’m thinking <g>). I have heard and read a lot about the weaknesses and disadvantages of the Federation race as a position, and I must admit, a lot of them are true. But I would Continue reading