DISCLAIMER: This document will not guarantee wins and it is not a technical manual for the queues; however, it will give you a baseline for managing your empire under the umbrella of each system. Launch your galley here; adjust your heading for the stars.Continue reading
We now have three different queue systems where this topic is applicable, and the thought of jamming the Queue is becoming more and more confusing. What’s getting stranger even than that is the curious circumstances of the newest Queue (if you keep track of them as they go by), in that it can sometimes be a greater advantage to keep it flowing smoothly at one time, then paused, then flowing again; or, if you have several bases all ready to build at once, you might well prefer a one-time massive construction surge.Continue reading
When the revised queue system was first released as an alternative to the Classic ship build process, it met with some opposition. Today, it is being systematically replaced by the new Planetary Production Queue with its random build options.
And yet, at least in my opinion, the original objections have yet to receive even a satisfactory hearing, and they certainly haven’t been addressed. Sure, anyone who objects to the new system can go back to play Classic if they want — but that’s no answer; some of the advances since 1991 haven’t been all bad. And it’s no use saying you can pick and choose in Custom games unless you and ten of your closest friends all agree on exactly which new options you like.
So let’s take a moment and review one example: the Hull Penalty.Continue reading
(The following is a rebuttal to “Seeing Purple and Red“, by Talespin. The opinion is that of the author, and does not necessarily reflect that of the Planets Magazine as a whole.)
Hands Off My Minefields, Dammit!
My esteemed colleague has raised several points in his article, and it’s true that there are factors that need addressing. The prevalence of short-form Planets games alongside the rise of the new PPQ system (which I’ve referred to as the New Nu Queue, to spare confusion) certainly creates new questions of balance and game flow. Steady advances under solid logistics and impeccable defenses are no longer tenable in non-Classic, non-Standard scenarios.Continue reading
Last month we hinted at a followup to our exclusive first interview with Joshua. Today, we can finally announce that the rumor is true: We’ve got solid answers on some of the most pressing questions of the day.
(Much like the first Inside Scoop, the following has been condensed from a lengthy email chain. Just imagine we’re all in a comfy studio with nice cups of tea and a plate of those shortbread cookies you can only get at this time of the year, hanging out and chilling. -Editor)Continue reading