Threat Assessment: The Lizard Alliance

This is the ninth in a series of anonymous reports that mysteriously appeared on the Editor’s desk. These redacted versions were approved by the Senate for immediate publication, to be read by commanders of each respective race so they can review their own vulnerabilities in the face of the unknown external threat that commissioned the studies. In this dispatch we focus on that faction known as the Lizard Alliance: its strengths, its weaknesses, and how best to defeat it in battle.

Overview

Ease Of Command: Novice and Up
Difficulty To Defeat: High
Style: Aggressive

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First Turns: The Lizard Alliance

Most wars are won or lost long before the fighting starts. This series concentrates only on those critical few turns leading up to the Ship Limit as a key to achieving long-term goals necessary for victory.

Overview:

While the Lizard fleet technically has the weakest battleship in the T-Rex, this is more than made up for with the increased ship durability granted by the Lizard Crew Bonus. Similarly, the too-light Madonzilla can act as a support carrier in fleet battles, and the undergunned Lizard Class Cruiser fights as well as a battlecruiser in most situations.

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Loki Logic

(written by BigBeefer)

This is the first in a series of articles I’m writing on tools and tactics for fighting against the Privateers. We’ll begin with what I consider the most effective tool: The Loki Class Destroyer. This will cover how to use them and how to protect them in various situations.

The Loki Class Destroyer

See the link above for information on the Loki Class Destroyer. Lokis are a powerful tool against the Privateers, due to their tachyon field that can decloak ships within 10ly. Unlike glory device ships, Continue reading